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Airsoft



Overview
This is our Airsoft game-play information page.
As well as offering fantastic paintball, we now also offer fantastic laser combat as well!
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We're very close to the Longleat Estate and Safari Park, and only 15 miles from Stonehenge.

Enhance and expand your combat skills.

Our Airsoft.

We are excited to have added this experience to our Skirmish site.

We have our own dedicated safe zone and playing areas especially for Airsoft players. As well as some shared fields which include a our Cowboy Town.

We provide a choice of very competitive pricing packages for players needing to hire our airsoft equipment on-site. Or you can participate with YOUR own kit (walk-on) and pay a reduced one-off game fee which covers a whole days play.

Booking in starts from 9.00am and our safety briefing is around 10.00 am. We usually finish about 4.00pm. Our game scenarios can last for up to an hour with rest breaks in-between.

We are members of the United Kingdom Airsoft Retailers Association. (UKARA)


The UKARA



Our Game Rules.

  • Controls — All games, missions or phases will be started and finished with a single blast from an air horn.
  • Hits — A hit is defined by the player being struck anywhere on the body by a bb, either fired from a gun or launched from a grenade or sprung trap.
  • Gun hits and ricochets do not count, but it is considered good play to 'call them'.
  • When hit, you are to shout "hit", raise your arm to indicate which player is out, and immediately remove yourself from the area by making your way to your re-spawn point, keeping your arm raised to prevent further hits being taken.
  • Deliberate Cheating — Airsoft is an honesty game in which the best skirmishers are the most honest players who acknowledge the faintest of hits.
  • Any player who abuses this sacred rule will initially have their name placed on the "name and shame" board, ultimately being removed from the site for persistent cheaters.
  • Games are ruined by players who do not take their hits so abuse of this rule will not be tolerated.
  • If any player sees someone not taking their hits, they are to report the event to a member of staff, and not deal with it themselves.
  • Re-spawns — Unless otherwise told, re-spawns are for one minute at a given location.
  • Shout "Back in!", before you rejoin play.
  • No Re-spawn Kills. — Be aware that different re-spawn rules may apply to the opposition during the same mission, and are subject to change during a mission. This is for safety reasons and to enhance game play.
  • Bang Rule — To prevent the risk of very close range hits, the bang rule is used.
  • If a player has managed to sneak close enough to the enemy to touch them, then saying bang is seen as a hit. This is a safety concern and is not to be abused by a single player taking on a small army from 20 meters away; you will no doubt receive your just desserts in this case.
  • General — Avoid head shots in general, especially at close quarters, the body is a much bigger target and easier to hit.
  • No blind firing, you must be able to identify the target at which you are shooting.
  • No prospective firing, merely lighting up a bush or potential enemy hiding spot without actually identifying the opposition is not good play and will cost your team points.
  • If you shoot your own team member, you are also out and must re-spawn along with your victim.
  • Do not shoot at players who are out.
  • Flash bangs will have a kill radius of 5 metres, unless behind hard cover. Hard cover is deemed to be walled structures or ditches (not trees). Anyone inside a structure will be hit if the flash bang lands inside the perimeter, unless you are behind an internal wall.
  • No over aggressive play or overkill will be tolerated.
  • Re-spawn points are designed to get players back into the game and are positioned away from the target areas, they are not to be guarded and used as ambush points to kill re-spawning players
  • Medic rules will be issued along with missions or games that include the use of medics.

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Contact Information

Site Contact Details :



Skirmish Warminster
Bath Road, Warminster, Wiltshire.
BA12 7RZ
Tel. 01985 211774
E-mail Us
www.skirmishwarminster.co.uk



Head Office :



Warminster Activity Centre Ltd
149 Bath Road, Norridge Woods, Warminster, Wiltshire. BA12 7RZ
Tel. 01985 211774
E-mail Us
www.skirmishwarminster.co.uk

NB. This is our office address, do not use for your satnav system.

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Player Equipment

Hover your mouse over the black panels below to reveal information on each of the items indicated on Airsoft Alice.

Airsoft Weapon

We have a selection of realistic airsoft weapons that we provide depending upon the package you select.

Eye Protection

Although compared to paintball, airsoft weapons are a lot less powerful. We however always issue all players will a face mask to prevent the risk of eye injury.